Also For
Amstrad CPC, Apple II, Atari 8-bit, BBC Micro, Commodore 64, DOS, FM-7, iPad, iPhone, MSX, PC-88, Sharp X1, ZX Spectrum
Developed by
Datasoft, Inc.
Published by
Datasoft, Inc.
Released
May, 1985
Genre
Action
Gameplay
Martial Arts, Platform
Perspective
Side view
Visual
Fixed / Flip-screen
Misc
Licensed
Description
The late martial arts hero features in this platform game, with the aim of reaching a wizard in an underground lair, defeat of whom can offer him untold wealth.
In each area you must collect the many strategically-placed lanterns before exiting through the newly-revealed passageway. Some rooms also have escalator-type sections to run along, and the standard (although slightly illogical in this context) ladders. There are 20 areas to be completed.
On the way, you'll fight two enemies - a ninja and a green sumo warrior named Yamo. You can defeat them by punching, kicking, dropping on their heads or luring them into hazardous terrain, or even by making them accidentally hit each other. Even after they are killed, however, they keep coming back for more after a few seconds. The game also allows a second player to take control of Yamo.
There are lots of hazards to avoid by either walking round or jumping - walls of electrical charge and exploding bushes for example.
From Mobygames.com. Original Entry